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Project T

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Devlog

  • Journal Entry 5
    March 29, 2023 by DaveRiha008#mff-gdintro-2023-t
    Date: 29.3. 2023 Activity: Tasted the importance of juiciness in games and its gigantic effect on the feeling of the game. In reaction upgraded simple breakout game with juicy effects. Notes: Implemen... Continue reading
  • Journal Entry 4
    March 18, 2023 by DaveRiha008#mff-gdintro-2023-t
    Date: 18.3. 2023 Activity: Tried scripting and coding mainly collectible objects which change player attributes in the first part and on visual and audio effects in the second part. Notes: Regarding t... Continue reading
  • Journal Entry 3
    March 01, 2023 by DaveRiha008#mff-gdintro-2023-t
    Date: 1.3. 2023 Activity: Tried scripting and coding my own functions of objects in C#. Managed to make the main character shoot bullets with correct physics in multiple variants. In the second part c... Continue reading
  • Journal Entry 2
    February 22, 2023 by DaveRiha008
    Date: 22.2. 2023 Activity: Installed and worked with 2DGameKit to create a short 2D platformer with enemies and more advanced mechanisms then in the first game. Notes: GameKit felt very natural to wor... Continue reading
  • Journal Entry 1
    February 15, 2023 by DaveRiha008
    Date: 15.2. 2023 Activity: Downloaded Unity and everything necessary for developing simple games with it. Then I learned absolute basics of Unity through creating a simple micro-2Dplatform game follow... Continue reading
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